Introduction
Center of Creative Arts (COCA)
A group of forward-thinking Saint Louis philanthropists founded the Center of Creative Arts (COCA) in 1986 as an “incubator for the arts.” Widely touted as a cultural innovator, COCA is the largest multidisciplinary arts organization in Saint Louis and one of the premier community arts centers in the country, serving 50,000 people annually through more than 500 program activities that include dance, drama, visual arts and music. COCA’s education programs serve students of all ages at 40 sites across the Saint Louis metropolitan area. COCA’s 2009 annual budget is $5 million.
The Innovation
COCA developed COCAbiz… the Art of Performance, a series of workshops for the business community that uses multidisciplinary artistic tools to illuminate and improve the creative capacity of businesses. The program focuses on developing communication, management, and team performance.
Starting Conditions
With a broad range of programs and a diverse participant base, COCA believed it was missing an opportunity to connect with the passionate business community in Saint Louis. For two years, it had offered a successful Creativity in Business speaker series as part of its corporate membership program, featuring well-known authors such as Daniel Pink and Chip Conley. The positive reception among the business community encouraged COCA to add classes and workshops for individuals, but enrollment was lower than expected, and feedback from the business community indicated that the same classes were available elsewhere. At the same time, COCA realized that by using an outside expert, it had not integrated the workshops with its other programming, and it had not used its artists effectively. Somehow, the new experiment just did not connect to COCA’s “mojo.”
Process
The Innovation Lab for the Performing Arts
With the specific goal of developing a business to deepen its relationship with the corporate community, COCA applied and was accepted to Round 3 of EmcArts’s Innovation Lab for the Performing Arts in June 2009. The Innovation Lab is a three-phase program (research, retreat, and prototyping) that provides a strong framework in which new strategies can be developed in relatively low-stakes environments before a full launch. Read more about the Innovation Lab for the Performing Arts.
Transformative Moments
COCA joined the Lab thinking it would expand its Creativity in Business program, with the goal of giving people the tools and connections they needed to create and innovate. It envisioned a program that would establish a community of thought leaders and innovators whose friendships and networks would strengthen program participants personally and increase their businesses’ creative capacity. COCA staff and community business leaders on the Innovation Team agreed enthusiastically that this was a good thing to do.
Throughout Phase 1, and leading up to the Lab Intensive, however, there was a serious disconnect between the perspectives expressed by both groups within the team. Lab facilitator Melissa Dibble observed that almost from the outset, business leaders on the Innovation Team distrusted COCA’s capacity to create and run the kind of rigorous program that would appeal to business–despite their belief that “the arts were a good way to attract business interest.” They were highly comfortable with the original model because it relied on outside experts, and they were uncertain whether COCA had the internal capacity to rise to that level. COCA staff and artists, on the other hand, knew they would have to expand their knowledge of adult facilitation techniques, business concepts and forces that affect organizations; they also knew they would have to learn how to translate artistic concepts to business concepts. Yet they insisted, “We have ways of building programs that are high quality and intrinsically art-based; these program development values and systems should work for this audience as well.”
Shifts in Assumptions
Once business leaders dropped their assumption that real expertise could only come from outside the organization, they stopped asking, “Why should COCA do this program?” They came to believe that COCA could, in fact, deliver meaningful and valuable education to the corporate community. After acknowledging COCA’s significant creative capacity, the implementation then moved quickly into workshop design, artist training and piloting.
The Prototype
With funds from the Lab, COCA hired an organizational development specialist to assist in linking arts content to business-skill development for the workshops, engaged a project manager and an assessment consultant, trained the artist faculty, and conducted two pilot workshops. Each workshop was designed for 12 participants, taught by three artists and an organizational development specialist, and consisted of three modules, each addressing core business competencies and employing dance, theater and visual arts techniques.
Before offering the full prototypes, COCA held pre-pilot workshops for each topic. The pre-pilot workshops caused COCA to expand the timeframe for the full workshop, develop a take-home tool kit for participants, and in some cases, change the order of the discipline-based modules to enhance clarity. Once the pre-pilot workshops were completed and evaluated, COCA ran two pilot workshops with selected local companies.
The first pilot workshop, “Playing the Relational Field: Artistic Strategies for People Managers,” was designed for “new people managers.” The dance module in this workshop taught enhanced communication and empathy through non-verbal exercises; the theater module contained exercises designed to help participants think on their feet and communicate quickly with their team; and the visual arts module emphasized expanded empathy, the need for creative solutions, and how to manage conflicting priorities.
The second workshop, “Re-imagining How Teams Innovate: Creative Solutions for Teams,” was for organizations needing a culture change. It used a visual arts module to demonstrate the steps in the creative process and taught effective brainstorming; a theater module that engaged participants in narrative exercises that helped them overcome obstacles to effective team performance; and a dance module that used choreography to help participants build their ability to develop creative strategies.
Working with Mary Piontek from EmcArts, the COCA team developed surveys to evaluate the impact of the two pilot workshops. Designed to help the team compile both qualitative and quantitative data quickly, the surveys were a critical tool in helping COCA shape the program. Overwhelmingly positive, respondents to the survey reported significant insights related to listening and non-verbal communication, teamwork and collaboration, and the creative process.
Obstacles and Enablers
Resources from the Lab–especially at the Intensive and during the prototyping period–were crucial to the success of COCAbiz. At the same time, COCA clearly brought its history of innovation and its capacity for creative program development to the Lab.
Good thinkers whose daily work is rooted in artistic process, the COCA Team members were persistent, analytical, careful to admit where they would need training to be successful with COCAbiz, and disciplined in testing their ideas. The fact that COCA approaches solving problems or designing programs through well-established processes helped it enormously as it considered a range of opportunities. Perhaps most important, COCA was rigorous in planning and preparing for the launch of its pilots, and it understood the critical importance of design, testing, evaluation, re-design, and re-testing. It invested resources to give the pilot workshops the greatest possible chance of success.
Going forward, COCA will hire an organizational development consultant to help move the project from prototype to full implementation. COCA’s board also recently authorized hiring for a full-time position to manage and carry out COCAbiz. Perhaps it is not surprising that COCA used the metaphor of the journey to gather support within the organization when it returned from the Lab Intensive: there is evidence of journey throughout the process, and that, too, is characteristic of COCA’s “mojo.”
Impact
New Pathways to Mission
COCAbiz is not just an add-on program for COCA: it grew organically from the organization’s core competencies and mission, and relies on skill sets that are deeply embedded in the organization.
Offering information programs for businesses is not a new scheme for arts organizations. What is new about COCAbiz, however, is its illumination of how an organization can use its inherent knowledge and skills to connect with and provide learning for people outside the arts: not by offering arts skill-building, but rather by using the arts as a vehicle for teaching and to stimulate leadership, creativity and innovation. COCAbiz offers learning about business concepts and skills through the arts.